![]() ![]() If others spend, and you don't - You can get caught on the wrong side of the fence - which many do. the Lion added his considerable and accurate playing analysis from both beta AND Live to the same conclusions.ġ) Some people balked spending diamonds for the Ultimate coachĢ) Some people start off correctly, but got distracted by daily specials they wantedģ) Some people couldn't figure out the cadence and design of using the FREE progress coach a few times, or the FREE Leagues coach in conjunction with that - for a TOTALLY FREE WINNING SOLUTION.Ĥ) Some people got distracted by not choosing the right runner, because they wanted the runner's prizeĥ) The last day diamond rush by OTHER PLAYERS is hard to model, but it's a lifeboat and Inno knows it. He actually broadened the core design so as to give a few options that would work. wrote up the exact recipe, and urged people to follow it for winning results. In beta we seriously detailed all this, and in the live game, we brought over the same analysis we did in beta - to you all here for live. When we explained that the design with LEAGUES meant that only 25% of the people playing would win an extra upgrade kit by staying in that band, we meant it. When we said BE CAREFUL - it's human nature to succumb to event distractions, we meant it. ![]() When we said the math was tight, we meant it. ![]()
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